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UNITY · 3D SIMULATION · MOBILE

RinkMaster

A mobile ice-resurfacing simulator that brings vehicle physics, reactive surfaces, and cinematic cameras to the rink.

MY ROLE

Project lead · Creative director · Gameplay & systems programmer

PROJECT CREDIT

Game development project for RinkMaster.

RinkMaster game artwork
BEHIND THE GAME

A race against the clock

Players clean a hockey arena’s ice as quickly as possible using the FloodMaster. The original game tied strong completion times to coupon rewards for the RinkMaster website. It launched on iOS and Android in May 2023.

The FloodMaster

Real-world vehicle physics inform the way the resurfacer handles, balancing a convincing simulation with an entertaining driving experience.

Making the ice react

The ice uses Unity’s Universal Render Pipeline. A clean, reflective ice material is combined with a dirty, cloudy layer. Driving the FloodMaster removes that dirty layer to reveal the cleaned surface.

One rink, different perspectives

Players can switch between third-person, first-person, top-down, and Fan View cameras. Each perspective changes how the arena reads, offering a mix of cinematic presentation and strategic visibility.

A CLOSER LOOK

From the game.

Gameplay demo.

Watch on YouTube ↗
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