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UNREAL ENGINE 4 · STUDIO COLLABORATION

Codename: Shifter

Weapon systems and AI development for Catsplat Studios’ Codename: Shifter.

MY ROLE

Gameplay development · Weapon systems · AI behaviours

PROJECT CREDIT

A Catsplat Studios project. Contributions by Cameron Clark.

Codename: Shifter game artwork
BEHIND THE GAME

Working inside a studio team

Following graduation from Toronto Film School, I contributed to Codename: Shifter at Catsplat Studios. My work focused on game mechanics, particularly weapon systems and AI behaviour and functionality.

My contribution

This project gave me experience developing gameplay alongside industry professionals in a studio environment. It represents collaborative development in Unreal Engine 4, distinct from my independently developed C2 Games projects.

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